SCENARIO #086 · DUAL-CHARACTER SPATIAL BLOCKING & ZERO IDENTITY BLEED · OUTSIDE-ROI DRIFT: 0 PX

Two-Actor Wrist Grasp & Cheek-Touch Hand IK Repair

Isolate and repair two-actor hand interactions (wrist guidance, cheek touch, intertwined fingers) using two-bone IK masks.

Launch Scenario in Point & Edit Canvas → 💬 Chat & Roleplay Live on Huangguo.chat → All 10 Scenarios in Category

Two-Actor Wrist Grasp & Cheek-Touch Hand IK Repair — Before / #FF9000 ROI Mask / After
Before (Anchor) → #FF9000 Surgical ROI Mask (mask: hands_contact · Two-Bone IK Gate · 18px feather) → After (0px Unmasked Pixel Drift)

Surgical Mask Guardrails & Prompt Spec

ParameterSpecification
Scenario ID#086 (two-actor-hand-contact-ik-repair)
Target Anatomy Regionpose
Mask & Pixel-Lock Specmask: hands_contact · Two-Bone IK Gate · 18px feather (Outside-ROI Drift: 0 px)
Pre-Calibrated PromptClean anatomically accurate five-finger hand gently touching a cheek, natural skin contact shadow, zero finger fusion.

Frequently Asked Questions

How do I apply Two-Actor Wrist Grasp & Cheek-Touch Hand IK Repair without changing the character's face or background?

Isolate and repair two-actor hand interactions (wrist guidance, cheek touch, intertwined fingers) using two-bone IK masks. — PornCut isolates only the pose mask (mask: hands_contact · Two-Bone IK Gate · 18px feather) and hard-locks every pixel outside the feather boundary.